Game server hosting in India, on a server you control.
A VPS or VDS with root access on the AMD EPYC 4584PX at up to 5.7 GHz, in Mumbai, Singapore and Limburg. You install the game from our guides; Clouduxe Prism filters every packet at the network driver, with protocol validation for FiveM, Minecraft and Source servers.
On every plan, for every game
- Access
- Full root / Administrator
- Plans
- VPS Nano to Titan, VDS MicroCore to UltraCore
- Processor
- AMD EPYC 4584PX, up to 5.7 GHz
- Memory and disk
- DDR5, NVMe
- Port
- 1 Gbit/s
- Regions
- Mumbai, Singapore and Limburg
- DDoS protection
- Included, always on
- Protocol validation
- FiveM, Minecraft, Source and more
- Smallest pick below
- VPS Mini, ₹1,780$18.99/mo
Monthly, prices exclude GST. The same price in every region.
A server of your own, not a game panel. You get root and install the game; we run the machine, the network and the filter under it.
Root on a clean image
Pick the operating system at checkout, then install the game server, its mod loader and whatever else belongs beside it: a database, TeamSpeak, a Discord bot. Nothing is preinstalled that you did not choose.
A guide for each common game
The help center walks through FiveM, Minecraft, Rust, the Source games, ARK, SA-MP and open.mp, and TeamSpeak on Linux, from a fresh server to a running game. The guides
No game control panel
You do not pick a game from a list here, and nobody installs or updates it for you. If that is what you want, a managed game host suits you better. If you want the whole server, this is it.
Games are one job among many
The same plans run websites, databases and VPNs. A game server is one use for the machine, and it can share it with the rest. Use cases
You run
- Mods, plugins and scriptsWhatever the game loads, such as Oxide/uMod, SourceMod, ESX/QBCore/vMenu, BepInEx
- The game serverInstalled from the guides, with SteamCMD, FXServer or Paper, and kept updated by you
- Saves, databases and copies of themCopies kept somewhere else, on a schedule you set
- The operating system, with root47 images to choose from: Linux, BSD and Windows Server
Clouduxe runs
- The panelPower, console, reinstall, the Firewall and Attacks tabs, alerts
- Prism at the network driverXDP/eBPF filtering on every host, on every plan
- The serverKVM on the AMD EPYC 4584PX, DDR5, NVMe, a 1 Gbit/s port
Upstream
- 17 Tbps of mitigation capacityIn front of the network, the same on every plan, not operated by Clouduxe
Protected by what Prism can read. 6 games get a protocol check, 3 a one-click preset, and 16 the always-on filter with port rules you write.
Why a rate limit is not enough
A game server has to answer strangers on a published port, so a flood can arrive on the same port, in the same protocol and at the same packet size as your players. A rate limit counts packets; a validator reads them, and drops traffic that does not speak the game's protocol before the server process sees it.
Floods bigger than the port
Absorbed by 17 Tbps of upstream mitigation capacity in front of the network, the same on every plan. What is left meets Prism at the driver of the host's 25 Gbit/s network card, which drops a flood before it can fill your 1 Gbit/s port.
Beyond the calculator
SA-MP and open.mp have a port preset too, and TeamSpeak and Ragnarok Online servers (rAthena) have protocol validators of their own.
Protocol validation6
A one-click preset, and a validator that reads the game protocol
- L3 address
- L4 transport
- Ceilings from the preset
- L7 FiveM, Minecraft and Source validators
- Counter-Strike 2
- FiveM
- Garry's Mod
- Minecraft Bedrock
- Minecraft Java
- Team Fortress 2
Port preset3
A one-click preset with packet ceilings, no protocol validator
- L3 address
- L4 transport
- Ceilings from the preset
- No L7 validator
- ARK: Survival Ascended
- ARK: Survival Evolved
- Rust
Generic filter16
The always-on filter, plus the port rules you write
- L3 address
- L4 transport
- Ceilings on your own rule
- No L7 validator
- 7 Days to Die
- Arma Reforger
- Assetto Corsa
- Conan Exiles
- DayZ
- Enshrouded
- Factorio
- Palworld
- Project Zomboid
- RedM
- Satisfactory
- Space Engineers
- Terraria
- Unturned
- V Rising
- Valheim
25 games, sized and priced. The plan the calculator picks at each game's usual player count, with its requirements and protection a click away.
7 Days to Die
Survival
Generic filterYour own port rulesSized for 8 players
VDS OmniCore6 cores, 24 GB, 500 GB₹14,910$156.99/mo
Deploy OmniCoreARK: Survival Ascended
Survival
Port presetARK: Survival presetSized for 20 players
VPS Elite8 vCPU, 16 GB, 180 GB₹7,120$74.99/mo
Deploy EliteARK: Survival Evolved
Survival
Port presetARK: Survival presetSized for 20 players
VPS Pro6 vCPU, 12 GB, 120 GB₹5,340$56.49/mo
Deploy ProArma Reforger
Shooter
Generic filterYour own port rulesSized for 32 players
VPS Pro6 vCPU, 12 GB, 120 GB₹5,340$56.49/mo
Deploy ProAssetto Corsa
Simulation
Generic filterYour own port rulesSized for 16 players
VPS Mini2 vCPU, 4 GB, 40 GB₹1,780$18.99/mo
Deploy MiniConan Exiles
Survival
Generic filterYour own port rulesSized for 20 players
VDS OmniCore6 cores, 24 GB, 500 GB₹14,910$156.99/mo
Deploy OmniCoreCounter-Strike 2
Shooter
Protocol validationSource validator, Source / CS2 presetSized for 10 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy GrowthDayZ
Survival
Generic filterYour own port rulesSized for 60 players
VDS TitanCore12 cores, 48 GB, 1 TB₹29,820$313.99/mo
Deploy TitanCoreEnshrouded
Survival
Generic filterYour own port rulesSized for 8 players
VDS PrimeCore8 cores, 32 GB, 800 GB₹19,880$209.49/mo
Deploy PrimeCoreFactorio
Strategy
Generic filterYour own port rulesSized for 4 players
VPS Mini2 vCPU, 4 GB, 40 GB₹1,780$18.99/mo
Deploy MiniFiveM
Roleplay
Protocol validationFiveM validator, FiveM (GTA RP) presetSized for 48 players
VDS FusionCore4 cores, 16 GB, 200 GB₹9,940$104.49/mo
Deploy FusionCoreGarry's Mod
Sandbox
Protocol validationSource validator, Source / CS2 presetSized for 24 players
VPS Starter3 vCPU, 6 GB, 60 GB₹2,670$27.99/mo
Deploy StarterMinecraft Bedrock
Sandbox
Protocol validationMinecraft validator, Minecraft (Bedrock) presetSized for 10 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy GrowthMinecraft Java
Sandbox
Protocol validationMinecraft validator, Minecraft (Java) presetSized for 20 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy GrowthPalworld
Survival
Generic filterYour own port rulesSized for 16 players
VDS OmniCore6 cores, 24 GB, 500 GB₹14,910$156.99/mo
Deploy OmniCoreProject Zomboid
Survival
Generic filterYour own port rulesSized for 32 players
VDS OmniCore6 cores, 24 GB, 500 GB₹14,910$156.99/mo
Deploy OmniCoreRedM
Roleplay
Generic filterYour own port rulesSized for 32 players
VDS MicroCore2 cores, 8 GB, 100 GB₹4,970$52.49/mo
Deploy MicroCoreRust
Survival
Port presetRust presetSized for 50 players
VPS Pro6 vCPU, 12 GB, 120 GB₹5,340$56.49/mo
Deploy ProSatisfactory
Strategy
Generic filterYour own port rulesSized for 4 players
VPS Pro6 vCPU, 12 GB, 120 GB₹5,340$56.49/mo
Deploy ProSpace Engineers
Sandbox
Generic filterYour own port rulesSized for 8 players
VPS Pro6 vCPU, 12 GB, 120 GB₹5,340$56.49/mo
Deploy ProTeam Fortress 2
Shooter
Protocol validationSource validator, Source / CS2 presetSized for 24 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy GrowthTerraria
Survival
Generic filterYour own port rulesSized for 16 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy GrowthUnturned
Survival
Generic filterYour own port rulesSized for 24 players
VPS Starter3 vCPU, 6 GB, 60 GB₹2,670$27.99/mo
Deploy StarterV Rising
Survival
Generic filterYour own port rulesSized for 15 players
VDS OmniCore6 cores, 24 GB, 500 GB₹14,910$156.99/mo
Deploy OmniCoreValheim
Survival
Generic filterYour own port rulesSized for 10 players
VPS Growth4 vCPU, 8 GB, 80 GB₹3,560$37.49/mo
Deploy Growth
Plans come from the calculator's own sizing code, at the player count it opens on for each game: change the count or the mods on the game's requirements page and the plan follows. Lighter loads get a VPS, heavier ones a VDS with dedicated cores. FiveM and RedM are sized with Clouduxe's own table for cfx.re servers: cfx.re publishes no hardware figures.
Prices are monthly, exclude GST and are the same in every region. RedM runs on the same FXServer as FiveM, but neither the FiveM validator nor its preset is documented for RedM, so it is listed under the generic filter.
Some games have a page of their own. Plans by player count, protection and setup for one game, in one place.
FiveM server hosting
Plans by player count from Clouduxe's own table, MicroCore to UltraCore, with FiveM protocol validation and the Asset CDN included.
48 players FusionCore, ₹9,940$104.49/mo
Minecraft server hosting
Java and Bedrock, with plans by player count and Minecraft protocol validation for both editions.
20 Java players Growth, ₹3,560$37.49/mo
What a FiveM server costs
The monthly cost of a FiveM server at each player count, from the same table, and what else costs money besides the server.
From MicroCore, ₹4,970$52.49/mo
Windows VPS
The game guides here are written for Linux. If your server software needs Windows, or you would rather manage it over Remote Desktop, Windows Server is an image choice, and RDP has a protocol validator.
Images Windows Server 2025, 2022 and 2019
Put the server near most of your players. Mumbai for India, Singapore for Southeast Asia, Limburg for Europe. Hardware, filter and price are the same in all three.
Mumbai for players in India
On the subcontinent, and the nearest of the three for every Indian city here.
- Ahmedabad4.4 ms 440 km
- Hyderabad6.2 ms 622 km
- Bengaluru8.5 ms 845 km
- Chennai10.3 ms 1,033 km
- Delhi11.5 ms 1,149 km
- Kolkata16.5 ms 1,655 km
Singapore for players in Southeast Asia
The nearest of the three for Malaysia, Indonesia, Thailand, Vietnam and the Philippines.
- Kuala Lumpur3.1 ms 308 km
- Jakarta9.1 ms 906 km
- Ho Chi Minh City11.0 ms 1,098 km
- Bangkok14.3 ms 1,427 km
- Manila23.9 ms 2,393 km
Limburg for players in Europe
In Germany, near the middle of Europe, for communities across the continent, the United Kingdom and Scandinavia.
- London5.9 ms 586 km
- Istanbul19.2 ms 1,921 km
Distances are great-circle kilometres from the city centre to the region. The floor is that distance there and back at 200,000 km/s, the speed of light in optical fibre: the least a round trip can take, not a measured or promised ping. Real routes are longer. How distance turns into latency
From an empty server to the first join. Four steps for any game, then the help-center guide for yours.
1
Order near your players
Pick the plan from the table and the region nearest most of your players, with Debian or Ubuntu: the install guides are written for them. You get root on a clean image.
2
Open the game's ports
Apply the game's preset on the Firewall tab, or add a rule for each port the game uses. Keep admin ports such as RCON closed to everyone but you.
3
Install from the guide
The guide for your game covers the server files, a user of its own to run them as and the settings that matter; most also set the server to start on boot.
4
If players cannot connect
Start with Address lookup on the Attacks tab: if the filter dropped a player, it names the check that did. The checklist then takes each cause in turn: rate limits, missing rules, validation and the engines.
FiveM
Open to players: UDP 30120, TCP 30120
Preset: FiveM (GTA RP)
Protocol validation: Yes, FiveM
Minecraft Java and Bedrock
Open to players: TCP 25565, UDP 19132
Preset: Minecraft (Java), Minecraft (Bedrock)
Protocol validation: Yes, Minecraft
Source: CS2, TF2, Garry's Mod
Open to players: UDP 27015
Preset: Source / CS2
Protocol validation: Yes, Source
Rust
Open to players: UDP 28015
Preset: Rust
Protocol validation: No, preset only
ARK: Survival Evolved
Open to players: UDP 7777, UDP 27015
Preset: ARK: Survival
Protocol validation: No, preset only
SA-MP and open.mp
Open to players: UDP 7777
Preset: SA-MP / open.mp
Protocol validation: No, preset only
TeamSpeak 3
Open to players: UDP 9987
Preset: TeamSpeak 3
Protocol validation: Yes, TeamSpeak
Questions about game server hosting
Is this a managed game server panel?
No. You get a VPS or VDS with root access and install the game server yourself, following the help center's guides. The Clouduxe panel runs the server around it: power, console, reinstall, the Firewall and Attacks tabs and alerts. The game, its mods and its updates are yours to run.
Which game servers can I run?
Any server software that runs on Linux or Windows Server, because the machine is yours. The calculator sizes 25 games from their own documentation, and the help center has install guides for FiveM, Minecraft, Rust, the Source games (CS2, TF2 and Garry's Mod), ARK, SA-MP and open.mp, and TeamSpeak.
Is DDoS protection included for every game?
Yes, on every plan, with nothing to add at checkout. Floods too big for the link are absorbed by 17 Tbps of upstream mitigation capacity, and Clouduxe Prism filters what arrives at the network driver. Counter-Strike 2, FiveM, Garry's Mod, Minecraft Bedrock, Minecraft Java and Team Fortress 2 also get protocol validation; ARK: Survival Ascended, ARK: Survival Evolved and Rust get a one-click port preset without a validator; the other 16 games in the calculator get the always-on filter and the port rules you write.
Which region should I pick for players in India?
Mumbai. It is the nearest of the three regions to every Indian city on this page. Kolkata, the farthest of them, is 1,655 km from Mumbai, a round-trip floor of 16.5 ms, against 2,890 km to Singapore. The floor is the least a round trip can take over that distance, not a ping to expect. If your community is spread across Southeast Asia as well, Singapore keeps those players closer.
How much does a game server cost?
It depends on the game and the player count. At the player counts in the table above, the plans the calculator picks run from VPS Mini at ₹1,780 or $18.99 a month to VDS TitanCore at ₹29,820 or $313.99, for DayZ at 60 players. Prices are monthly, exclude GST and are the same in every region. For FiveM, the FiveM server cost page works it through by player count.
Can I run more than one game server on one plan?
Yes. Each server is its own process with its own ports and its own firewall rules, so size the plan for all of them together by adding up what the calculator gives for each. A second Source server listens on the next port up and needs rules of its own, and a TeamSpeak server is light enough to run beside a game.
Can I move to a bigger plan later?
Yes, from the panel: it offers the plans of the same type (VPS or VDS) in the same region that are bigger on every resource. Cores and traffic change straight away; memory and disk take effect at the next full power cycle from the panel. Nothing is reinstalled, so the game, its saves and its database stay as they are. Moving from a VPS to a VDS is not offered as an online upgrade, and a smaller plan goes through a ticket, because a disk cannot shrink under your data.
Can I run a game server on Windows?
Yes. Windows Server 2022 and 2019 can be picked at checkout, and 2025 by reinstalling from the panel. Choosing Windows adds nothing to the plan price at checkout; for licensing questions, email sales at contact@clouduxe.com. The help center's game guides are written for Linux, and Remote Desktop has a protocol validator of its own.
Pick the game, then the server.
Every plan: root access, the AMD EPYC 4584PX at up to 5.7 GHz, a 1 Gbit/s port and DDoS protection behind 17 Tbps of upstream mitigation capacity, in Mumbai, Singapore and Limburg. Support runs 24/7/365.