Fits your load
VPS Elite
8 vCPU, 16 GB DDR5, 180 GB NVMe, 10 TB traffic
₹7,120$74.99/mo
Deploy EliteAbout EliteWhat a ARK: Survival Ascended server needs in CPU, memory, disk and bandwidth, by player count. Change the numbers for your own server; the sources are listed below.
Fits your load
8 vCPU, 16 GB DDR5, 180 GB NVMe, 10 TB traffic
₹7,120$74.99/mo
Deploy EliteAbout EliteRoom to grow
4 dedicated cores, 16 GB DDR5, 200 GB NVMe, 10 TB traffic
₹9,940$104.49/mo
| Players | CPU | Memory | NVMe | Traffic a month | Fits your load | Room to grow |
|---|---|---|---|---|---|---|
| 10 | 4 cores | 13 GB | 26 GB | 556 GB | VPS Elite | VDS FusionCore |
| 20 | 4 cores | 16 GB | 26 GB | 1.1 TB | VPS Elite | VDS FusionCore |
| 30 | 5 cores | 19 GB | 26 GB | 1.7 TB | VDS OmniCore | VDS PrimeCore |
| 50 | 5 cores | 25 GB | 26 GB | 2.8 TB | VDS PrimeCore | VDS TitanCore |
| 70 | 6 cores | 31 GB | 26 GB | 3.9 TB | VDS PrimeCore | VDS TitanCore |
| 100 | 7 cores | 39.5 GB | 26 GB | 5.6 TB | VDS TitanCore | VDS UltraCore |
Traffic assumes 35% of the player cap online on average across the month; change it under Assumptions in the calculator.
TheIsland_WP (empty server) uses 8-10 GiB. CPU requirements are not strict, but it is recommended to have 4 logical cores per ARK: Survival Ascended's server instance. Each ARK: Survival Ascended server installation takes around 11 GiB of drive space. Each connected player may require up to 60KiB/s of bandwidth.
16 GB RAM minimum per map (the server process uses around 10 GB, plus the operating system), 32 GB recommended for comfortable operation with mods and more players. All RAM figures in this article are community experience, not an official spec sheet.
ASA Server RAM: How Much Does ARK Survival Ascended Need? - RespawnHost
Studio Wildcard publishes no official minimum-spec sheet for ASA dedicated servers; the official community wiki (ark.wiki.gg) gives real measured baselines (empty-map RAM, install size, bandwidth) but no official per-player RAM figure, and every hosting guide checked explicitly says its RAM numbers are community experience rather than an official spec. Mods can raise RAM and CPU needs substantially and unpredictably.
| Port | Protocol | Used for |
|---|---|---|
| 7777 | UDP | game |
| 27020 | TCP | rcon (optional) |
Game server hosting: every game we size, the protection each one gets, and the plan for it.
DDoS protection is on every Clouduxe plan. How Prism protects ARK: Survival Ascended servers.
About 13 GB for 10 players and 39.5 GB for 100, before mods (curseforge). Base 10GB matches the ARK official wiki's own figure that an empty single map (e.g. The Island) uses 8-10 GiB before any player connects. Per-player growth is a moderate estimate since the wiki says memory 'varies by the map' and gives no fixed per-player figure for ASA; the mods multiplier carries most of the jump to the widely-cited 32GB 'recommended for comfortable operation with mods and more players' tier.
4 for 10 players, 7 for 100. The server is single-thread heavy, so the clock speed of one core matters more than how many cores it has. The ARK official wiki recommends 4 logical cores per ASA server instance and notes gameplay logic (other than physics) runs on a single thread, so clock speed matters more than core count. playersPerExtraCore=25 adds cores slowly for larger populations while keeping the 4-core floor from the wiki.
About 490 kbit/s of upload per connected player, so 9.8 Mbit/s with 20 players online and about 1.1 TB a month if 35% of that cap is online on average. Derived from the ARK official wiki's VPS guidance that each connected player may need 'up to 60 KiB/s' of bandwidth (60 KiB/s x 8.192 = ~490 kbps). ASA's per-player network cost is high because of dinosaur, structure and inventory sync.
For 20 players, VPS Elite fits the load and VDS FusionCore leaves room to grow. Every plan includes DDoS protection: 17 Tbps of upstream mitigation plus Clouduxe Prism on the server.
Sized for 20 players, with DDoS protection included. Or talk to us about a bigger server.