Fits your load
VDS PrimeCore
8 dedicated cores, 32 GB DDR5, 800 GB NVMe, 16 TB traffic
₹19,880$209.49/mo
Deploy PrimeCoreAbout PrimeCoreWhat a Enshrouded server needs in CPU, memory, disk and bandwidth, by player count. Change the numbers for your own server; the sources are listed below.
Fits your load
8 dedicated cores, 32 GB DDR5, 800 GB NVMe, 16 TB traffic
₹19,880$209.49/mo
Deploy PrimeCoreAbout PrimeCoreRoom to grow
12 dedicated cores, 48 GB DDR5, 1 TB NVMe, 24 TB traffic
₹29,820$313.99/mo
| Players | CPU | Memory | NVMe | Traffic a month | Fits your load | Room to grow |
|---|---|---|---|---|---|---|
| 2 | 6 cores | 6.5 GB | 30 GB | 454 GB | VDS OmniCore | VDS PrimeCore |
| 4 | 6 cores | 8 GB | 30 GB | 907 GB | VDS OmniCore | VDS PrimeCore |
| 6 | 6 cores | 9.5 GB | 30 GB | 1.4 TB | VDS OmniCore | VDS PrimeCore |
| 8 | 7 cores | 10.5 GB | 30 GB | 1.8 TB | VDS PrimeCore | VDS TitanCore |
| 12 | 7 cores | 13.5 GB | 30 GB | 2.7 TB | VDS PrimeCore | VDS TitanCore |
| 16 | 8 cores | 16 GB | 30 GB | 3.6 TB | VDS PrimeCore | VDS TitanCore |
Traffic assumes 35% of the player cap online on average across the month; change it under Assumptions in the calculator.
4-6 players: Intel Core i7 with 3.2 GHz or equivalent AMD / 6 Cores (12 Threads); Memory: 16 GB RAM; Storage: SSD with at least 30 GB free space; Internet Connection: per player an upload capacity of 2mbit/sec is recommended
16 players: Intel Core i7 with 3.7 GHz or equivalent AMD / 8 Cores (16 Threads); Memory: 16 GB RAM; Storage: SSD with at least 30 GB free space; Internet Connection: per player an upload capacity of 2mbit/sec is recommended
The developer publishes clean official specs for two player tiers (4-6 and 16 players) covering CPU, RAM, disk, and bandwidth. RAM is quoted as a flat 16GB at both tiers, so the per-player RAM scaling used here is calibrated to a hosting guide's idle measurement and tiered breakdown rather than a second official data point. Enshrouded has no official mod support; the mods multipliers are an estimate since no source gives modded resource figures.
| Port | Protocol | Used for |
|---|---|---|
| 15636 | UDP | game |
| 15637 | UDP | query |
Game server hosting: every game we size, the protection each one gets, and the plan for it.
DDoS protection is on every Clouduxe plan. How Prism handles game traffic.
About 6.5 GB for 2 players and 16 GB for 16, before mods (nexus/eml). Official developer specs state a flat 16GB RAM recommendation at both the 4-6 player and 16 player tiers. A hosting guide measured the server idling around 4.4GB on a vanilla world and gave a tiered breakdown (6GB for 1-2 players up to 16GB for 13-16 players). baseGB=5 plus 700MB per player lands near 16GB at 16 players, matching the official number, while tracking the idle measurement and tiered guide reasonably at lower player counts.
6 for 2 players, 8 for 16. The server is single-thread heavy, so the clock speed of one core matters more than how many cores it has. Official spec: 6 cores/12 threads (i7 3.2GHz-class) for 4-6 players, 8 cores/16 threads (i7 3.7GHz-class) for 16 players. baseCores=6 with one extra core added per 6 players reaches 8 cores at 16 players, matching the official jump. Enshrouded's server logic concentrates on a few high-performance threads, so single-core clock speed matters more than total core count.
About 2000 kbit/s of upload per connected player, so 16 Mbit/s with 8 players online and about 1.8 TB a month if 35% of that cap is online on average. Official developer spec states an upload capacity of 2 Mbit/sec per player is recommended, at both the 4-6 and 16 player tiers.
For 8 players, VDS PrimeCore fits the load and VDS TitanCore leaves room to grow. Every plan includes DDoS protection: 17 Tbps of upstream mitigation plus Clouduxe Prism on the server.
Sized for 8 players, with DDoS protection included. Or talk to us about a bigger server.