FiveM server cost in India, by player count.

Worked out from our price list and the calculator's sizing table: the plan for your player cap, what it costs a month, per player slot and over twelve months, and what sits outside the server bill. Prices exclude GST and are the same in Mumbai, Singapore and Limburg.

The short answer

Up to 32 players
MicroCore, ₹4,970$52.49/mo
48 players
FusionCore, ₹9,940$104.49/mo
300 players
TitanCore, ₹29,820$313.99/mo
A player slot
₹99$1.05 to ₹497$5.25 a month
Billing
Monthly, prices exclude GST
DDoS protection
Included on every plan
Asset CDN
Included on every plan

Player counts are the steps in the FiveM calculator. A Cfx.re licence above 48 slots is bought from Cfx.re.

The bill steps up with the player cap. The plan our sizing table picks at each player count in the calculator, and the next one up for heavy scripts.

  1. 10 playersMicroCore, Free with OneSync

    ₹4,970$52.49/mo

    ₹497$5.25 a slot

    Heavy ₹9,940$104.49

  2. 20 playersMicroCore, Free with OneSync

    ₹4,970$52.49/mo

    ₹249$2.62 a slot

    Heavy ₹9,940$104.49

  3. 32 playersMicroCore, Free with OneSync

    ₹4,970$52.49/mo

    ₹155$1.64 a slot

    Heavy ₹9,940$104.49

  4. 48 playersFusionCore, Free with OneSync

    ₹9,940$104.49/mo

    ₹207$2.18 a slot

    Heavy ₹14,910$156.99

  5. 64 playersFusionCore, Cfx.re Argentum

    ₹9,940$104.49/mo

    ₹155$1.63 a slot

    Heavy ₹14,910$156.99

  6. 100 playersOmniCore, Cfx.re Aurum

    ₹14,910$156.99/mo

    ₹149$1.57 a slot

    Heavy ₹19,880$209.49

  7. 128 playersOmniCore, Cfx.re Aurum

    ₹14,910$156.99/mo

    ₹116$1.23 a slot

    Heavy ₹19,880$209.49

  8. 200 playersPrimeCore, Cfx.re Platinum

    ₹19,880$209.49/mo

    ₹99$1.05 a slot

    Heavy ₹29,820$313.99

  9. 300 playersTitanCore, Cfx.re Platinum

    ₹29,820$313.99/mo

    ₹99$1.05 a slot

    Heavy ₹39,761$418.99

Prices are monthly, exclude GST and are the same in every region. A slot is the monthly price divided by the player cap. Under the axis: the plan, then the Cfx.re licence that many slots needs, which Cfx.re sells separately.

The same numbers, row by row. A month, a player slot and twelve months, with the Cfx.re licence each player count needs.

What a FiveM server costs on Clouduxe at each player count in the calculator
PlayersCfx.re licencePlan, no or some scriptsA monthA player slot, a monthTwelve monthsHeavy scripts and MLOs
10Free with OneSyncMicroCore 2 cores, 8 GB₹4,970$52.49/mo₹497$5.25₹59,640$629.88FusionCore, ₹9,940$104.49/mo
20Free with OneSyncMicroCore 2 cores, 8 GB₹4,970$52.49/mo₹249$2.62₹59,640$629.88FusionCore, ₹9,940$104.49/mo
32Free with OneSyncMicroCore 2 cores, 8 GB₹4,970$52.49/mo₹155$1.64₹59,640$629.88FusionCore, ₹9,940$104.49/mo
48Free with OneSyncFusionCore 4 cores, 16 GB₹9,940$104.49/mo₹207$2.18₹1,19,280$1253.88OmniCore, ₹14,910$156.99/mo
64FusionCore 4 cores, 16 GB₹9,940$104.49/mo₹155$1.63₹1,19,280$1253.88OmniCore, ₹14,910$156.99/mo
100OmniCore 6 cores, 24 GB₹14,910$156.99/mo₹149$1.57₹1,78,920$1883.88PrimeCore, ₹19,880$209.49/mo
128OmniCore 6 cores, 24 GB₹14,910$156.99/mo₹116$1.23₹1,78,920$1883.88PrimeCore, ₹19,880$209.49/mo
200PrimeCore 8 cores, 32 GB₹19,880$209.49/mo₹99$1.05₹2,38,560$2513.88TitanCore, ₹29,820$313.99/mo
300TitanCore 12 cores, 48 GB₹29,820$313.99/mo₹99$1.05₹3,57,840$3767.88UltraCore, ₹39,761$418.99/mo

Prices are monthly, exclude GST and are the same in every region. Twelve months is twelve monthly invoices at that price: monthly billing is the only cycle published, so there is no yearly price to compare. Above 300 players the table moves to UltraCore (301 and more), ₹39,761$418.99/mo.

  • Fill a plan before the next one

    Inside one plan the price is flat. MicroCore at 32 players works out to ₹155$1.64 a slot; at 33 the table moves to FusionCore, ₹301$3.17 a slot, falling back to ₹155$1.63 at 64.

  • Heavy scripts cost one plan step

    At 48 players, heavy scripts and MLOs move you from FusionCore to OmniCore: ₹4,970$52.50/mo more, for 2 more cores and 8 GB more memory.

  • A year is twelve months

    Monthly is the only billing cycle published, so there is no yearly discount to wait for: 48 players on FusionCore for twelve months is ₹1,19,280$1253.88.

What else a FiveM server can cost. The server is one line. Here is who charges for the rest, and what comes with the plan.

  1. The server

    The plan for your player cap, billed monthly. You get a server with full root access on a clean image and install FiveM yourself: there is no game panel in between, and nothing is preinstalled that you did not choose.

    Who charges: Clouduxe

    Costs: From the table above

  2. DDoS protection

    17 Tbps of upstream mitigation capacity in front of the network, and Clouduxe Prism on the host checking the Cfx.re game and listing traffic at the network driver. The same on every plan, with nothing to add at checkout.

    Who charges: Clouduxe

    Costs: Included

  3. Asset CDN

    Players download your resources from cdn.clouduxe.com instead of from your server's upload. A server hosted elsewhere pays ₹890$9.49/mo for the same service; on Clouduxe it comes with the plan.

    Who charges: Clouduxe

    Costs: Included

  4. The Cfx.re licence

    Every FiveM server needs a keymaster licence key, created with your Cfx.re account and set in sv_licenseKey. The tier on that key, with the OneSync mode, sets how many slots you may open. "OneSync is free up to 48 slots," say the Cfx.re docs; above that, Cfx.re sells Element Club tiers from the Cfx Portal: Argentum for 64 slots, Aurum for 128 and Platinum for up to 2,048. Cfx.re sets those prices, so they are not on this page. The server you pay us for decides how many of those slots play smoothly.

    Who charges: Cfx.re

    Costs: Free to 48 slots, then priced by Cfx.re

  5. FXServer and txAdmin

    Cfx.re publishes the server as versioned builds, the artifacts, which you download onto your server. txAdmin, the web admin panel that starts, stops and restarts it, ships inside them.

    Who charges: Cfx.re

    Costs: Not a Clouduxe charge

  6. The database

    Frameworks such as ESX and QBCore keep players, characters and inventories in MySQL or MariaDB, usually on the same machine, so it takes memory and disk from your plan rather than a second server. A bare FXServer with the default resources needs no database at all.

    Who charges: No one: it runs on your server

    Costs: Uses the plan you have

  7. Scripts, maps and vehicles

    Paid resources are bought from the people who make them, at their prices, and no figure here would hold for long. Leaked or reuploaded copies of paid scripts are where backdoored resources overwhelmingly come from, so a copy that costs nothing can cost you the server.

    Who charges: Each author

    Costs: Set by each author

  8. GST

    Listed prices exclude GST. Tax is worked out from the billing address on your account and shown as its own line on the invoice.

    Who charges: Tax, on your invoice

    Costs: On top of listed prices

What moves the number. Player count and the weight of your scripts choose the plan. On these plans, streamed assets and protection do not.

Player count

The table sizes by the cap you set in sv_maxclients: up to 32 players, MicroCore; 33 to 64, FusionCore; 65 to 128, OmniCore; 129 to 200, PrimeCore; 201 to 300, TitanCore; above 300, UltraCore. A slot costs least at the top of a plan and jumps at the first player past it.

₹497$5.25 a slot at 10 players

  • 32 players, MicroCore ₹155$1.64
  • 64 players, FusionCore ₹155$1.63
  • 128 players, OmniCore ₹116$1.23
  • 200 players, PrimeCore ₹99$1.05
  • 300 players, TitanCore ₹99$1.05

How heavy your scripts are

The calculator puts heavy scripts and MLOs on the next plan up, in its words: "Pick this one if your server runs heavy scripts and MLOs." Disk is not what moves you: the model's estimate grows with the scripts level and stays inside the 100 GB of NVMe on MicroCore, the smallest plan in the table.

  • No scripts 28 GB of 100 GB

  • Some scripts 35 GB of 100 GB

  • Heavy scripts and MLOs 45 GB of 100 GB

Disk the calculator's model expects at each scripts level, against MicroCore's 100 GB of NVMe.

Streamed assets

Maps, vehicles and clothing do not cost server tick time; they cost download time on join and disk reads while players download. At 500 kbit/s a player with 35% of the cap online on average, the model's traffic stays inside every plan's allowance. With the Asset CDN on, your server sends each file once and players fetch the rest from Cloudflare's edge.

  • 32 players, MicroCore 1.8 TB of 8 TB

  • 64 players, FusionCore 3.6 TB of 10 TB

  • 128 players, OmniCore 7.3 TB of 12 TB

  • 200 players, PrimeCore 11 TB of 16 TB

  • 300 players, TitanCore 17 TB of 24 TB

Traffic a month the model expects at the top of each plan, against that plan's allowance. Real use varies a lot with voice chat and streamed content.
  • Protection is in the price

    17 Tbps of upstream mitigation capacity and Prism's FiveM protocol validation come with every plan. There is no protection add-on to price in, and a bigger plan does not buy more of it.

  • The region does not change the price

    Every plan costs the same in Mumbai, Singapore and Limburg. Pick the region by where your players are, not by price.

  • Code before hardware

    FXServer runs every resource's tick on one main thread, and every plan runs on the same processor. A bigger plan adds cores and memory, which do not make that one thread faster, so when the profiler shows one resource dominating the tick, the code is the fix. Profile before you pay for the next plan.

Mumbai for India, Singapore for Southeast Asia. The price is the same in both, so the choice is distance.

Distance sets a floor under every round trip. Put the server in the region nearer most of your players; server location and latency explains why.

Distance and round-trip floor from cities in India and Southeast Asia to Mumbai and Singapore
Players inTo MumbaiTo Singapore
India and its neighbours
Delhi1,149 kmfloor 11.5 ms (nearer)4,142 kmfloor 41.4 ms
Bengaluru845 kmfloor 8.5 ms (nearer)3,163 kmfloor 31.6 ms
Hyderabad622 kmfloor 6.2 ms (nearer)3,292 kmfloor 32.9 ms
Chennai1,033 kmfloor 10.3 ms (nearer)2,901 kmfloor 29.0 ms
Kolkata1,655 kmfloor 16.5 ms (nearer)2,890 kmfloor 28.9 ms
Ahmedabad440 kmfloor 4.4 ms (nearer)4,143 kmfloor 41.4 ms
Dhaka1,889 kmfloor 18.9 ms (nearer)2,884 kmfloor 28.8 ms
Southeast Asia
Kuala Lumpur3,598 kmfloor 36.0 ms308 kmfloor 3.1 ms (nearer)
Jakarta4,664 kmfloor 46.6 ms906 kmfloor 9.1 ms (nearer)
Bangkok3,002 kmfloor 30.0 ms1,427 kmfloor 14.3 ms (nearer)
Manila5,129 kmfloor 51.3 ms2,393 kmfloor 23.9 ms (nearer)

Great-circle distance between city centres. The floor is light in fibre over that distance, there and back: the least a round trip can take, not a ping to expect. The nearer region is in bold.

Price your own server. Set the cap and how heavy your scripts are; the calculator prices the plan that fits and the one with room to grow.

Running another game as well? Game server hosting covers every game in the calculator.

Game server
Framework and scripts (ESX/QBCore/vMenu, MLOs)
Assumptions

What it needs

CPU
4 coresSingle-thread heavy: clock speed matters more than core count.
Memory
16 GB
NVMe storage
28 GB
Traffic per month
2.7 TB
Busiest upload
24 Mbit/s

On Clouduxe

Room to grow

VDS OmniCore

6 dedicated cores, 24 GB DDR5, 500 GB NVMe, 12 TB traffic

₹14,910$156.99/mo

  • 2 more dedicated cores, 8 GB more memory, 300 GB more NVMe.
  • Headroom for busy evenings, more players, and the mods and updates you add later.
Deploy OmniCoreAbout OmniCore

Sized with Clouduxe's own table for cfx.re servers: cfx.re publishes no hardware figures.

How these figures are worked out. Every number here comes from the price list or the calculator's model. This is the arithmetic.

Method

Plan for a player count
Sized with Clouduxe's own table for cfx.re servers: cfx.re publishes no hardware figures. Each row is the plan the calculator recommends for that cap; the player counts are its steps, from 10 to 300.
Heavy scripts and MLOs
The calculator's room-to-grow plan, which it marks for heavy servers: "Pick this one if your server runs heavy scripts and MLOs." No scripts and some scripts land on the same plan at every step.
A player slot
The monthly price divided by the player cap, rounded to the rupee or the cent.
Twelve months
Twelve times the monthly price. Every plan is billed monthly and no other cycle is published.
Traffic
500 kbit/s of upload a player, with 35% of the cap online on average across the month. It is a planning figure: Cfx.re publishes none.
Disk
8 GB for FXServer and a minimal resource set, plus 20 GB for MLOs, vehicle packs, cache and logs, scaled up for heavier script levels.
Prices
A month and excluding GST, in the currency picked in the header. Each plan costs the same in Mumbai, Singapore and Limburg.
Distance
Great-circle distance between city centres; the floor is light in fibre at 200,000 km/s, there and back.

Questions about what a FiveM server costs

How much does a FiveM server cost in India?

On Clouduxe the monthly price follows your player cap: up to 32 players, MicroCore at ₹4,970 ($52.49); 33 to 64, FusionCore at ₹9,940 ($104.49); 65 to 128, OmniCore at ₹14,910 ($156.99); 129 to 200, PrimeCore at ₹19,880 ($209.49); 201 to 300, TitanCore at ₹29,820 ($313.99); above 300, UltraCore at ₹39,761 ($418.99). Prices exclude GST, are billed monthly and are the same in Mumbai, Singapore and Limburg. DDoS protection and the Asset CDN are included; a Cfx.re licence for more than 48 slots is bought from Cfx.re.

What does a FiveM server cost per player?

Divide the monthly price by the player cap. A slot costs least at the top of a plan: ₹155 ($1.64) at 32 players, ₹155 ($1.63) at 64 players, ₹116 ($1.23) at 128 players, ₹99 ($1.05) at 200 players, ₹99 ($1.05) at 300 players. One player past the top, the table moves up a plan, so 33 players on FusionCore work out to ₹301 ($3.17) a slot.

Do I pay Cfx.re for more than 48 players?

Yes, separately from the server. "OneSync is free up to 48 slots," say the Cfx.re docs; above that you need a paid Element Club tier from the Cfx Portal: Argentum for 64 slots, Aurum for 128 and Platinum for up to 2,048. Cfx.re sets those prices. Your server plan price does not change with the licence.

Is DDoS protection an extra cost?

No. Every plan sits behind 17 Tbps of upstream mitigation capacity, and Clouduxe Prism checks FiveM traffic against the protocol on the host, at the network driver, before FXServer sees it. It is the same on every plan, so there is nothing to add at checkout.

Is there a cheaper yearly price?

No. Every plan is billed monthly and no other billing cycle is published, so twelve months is twelve times the monthly price: ₹1,19,280 ($1253.88) for 48 players on FusionCore.

Do the prices include GST, and how can I pay?

Listed prices exclude GST. Tax is worked out from the billing address on your account and shown as its own line on the invoice. You can pay by Visa, Mastercard, American Express, UPI, Google Pay, Apple Pay and PayPal.

Does the Asset CDN cost extra?

Not on a Clouduxe server: it is included with every plan running FiveM, and you turn it on from your server in the panel. A server hosted elsewhere pays ₹890 ($9.49) a month for it.

Will a bigger plan stop my server hitching?

Only when the machine is the limit. FXServer runs every resource's tick on one main thread, and every plan runs on the same AMD EPYC 4584PX: more cores do not make that one thread faster, so when the profiler shows one resource dominating the tick, the code is the fix. What the plan does decide: how fast the database answers once its working set fits in memory, headroom for backups and other services, whether the server swaps, and join downloads.

Found your row? Order it in Mumbai or Singapore.

Every FiveM plan comes with 17 Tbps of upstream mitigation, Prism's FiveM protocol validation and the Asset CDN, billed monthly at the same price in all three regions.